public class SimpleSimulator extends OTSDEVSSimulator implements SimpleSimulation
Copyright (c) 2013-2014 Delft University of Technology, PO Box 5, 2600 AA, Delft, the Netherlands. All rights
reserved.
BSD-style license. See OpenTrafficSim License.
DEVSSimulator.CalendarDouble, DEVSSimulator.CalendarFloat, DEVSSimulator.CalendarLong, DEVSSimulator.TimeDouble, DEVSSimulator.TimeDoubleUnit, DEVSSimulator.TimeFloat, DEVSSimulator.TimeFloatUnit, DEVSSimulator.TimeLong, DEVSSimulator.TimeLongUnitDEVSSimulatorInterface.CalendarDouble, DEVSSimulatorInterface.CalendarFloat, DEVSSimulatorInterface.CalendarLong, DEVSSimulatorInterface.TimeDouble, DEVSSimulatorInterface.TimeDoubleUnit, DEVSSimulatorInterface.TimeFloat, DEVSSimulatorInterface.TimeFloatUnit, DEVSSimulatorInterface.TimeLong, DEVSSimulatorInterface.TimeLongUniteventListreplication, running, semaphore, simulatorTime, workerlistenersEVENTLIST_CHANGED_EVENTEND_OF_REPLICATION_EVENT, START_EVENT, START_REPLICATION_EVENT, STEP_EVENT, STOP_EVENT, TIME_CHANGED_EVENT, WARMUP_EVENTFIRST_POSITION, LAST_POSITION| Constructor and Description |
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SimpleSimulator(DoubleScalar.Abs<TimeUnit> startTime,
DoubleScalar.Rel<TimeUnit> warmupPeriod,
DoubleScalar.Rel<TimeUnit> runLength,
OTSModelInterface model)
Create a simulation engine without animation; the easy way.
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| Modifier and Type | Method and Description |
|---|---|
SimEvent<OTSSimTimeDouble> |
scheduleEvent(DoubleScalar.Abs<TimeUnit> executionTime,
short priority,
Object source,
Object target,
String method,
Object[] args)
Construct and schedule a SimEvent using a DoubleScalar.Abs<TimeUnit> to specify the execution time.
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autoPauseSimulator, cancelEvent, getEventList, initialize, isPauseOnError, run, runUpTo, scheduleEvent, scheduleEventAbs, scheduleEventAbs, scheduleEventAbs, scheduleEventAbs, scheduleEventNow, scheduleEventNow, scheduleEventRel, scheduleEventRel, setEventList, setPauseOnError, step, stopcleanUp, getReplication, getSimulatorTime, isRunning, startaddListener, addListener, addListener, addListener, fireEvent, fireEvent, fireEvent, fireEvent, fireEvent, fireEvent, fireEvent, fireEvent, fireEvent, fireEvent, fireTimedEvent, fireTimedEvent, fireTimedEvent, fireTimedEvent, fireTimedEvent, fireTimedEvent, fireTimedEvent, removeAllListeners, removeAllListeners, removeListenerclone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitcancelEvent, getEventList, isPauseOnError, runUpTo, scheduleEvent, scheduleEventAbs, scheduleEventAbs, scheduleEventAbs, scheduleEventAbs, scheduleEventNow, scheduleEventNow, scheduleEventRel, scheduleEventRel, setEventList, setPauseOnErrorgetReplication, getSimulatorTime, initialize, isRunning, start, step, stopaddListener, addListener, addListener, addListener, removeListenerpublic SimpleSimulator(DoubleScalar.Abs<TimeUnit> startTime, DoubleScalar.Rel<TimeUnit> warmupPeriod, DoubleScalar.Rel<TimeUnit> runLength, OTSModelInterface model) throws RemoteException, SimRuntimeException, NamingException
startTime - OTSSimTimeDouble; the start time of the simulationwarmupPeriod - DoubleScalar.Rel<TimeUnit>; the warm up period of the simulation (use new
DoubleScalar.Rel<TimeUnit>(0, TimeUnit.SECOND) if you don't know what this is)runLength - DoubleScalar.Rel<TimeUnit>; the duration of the simulationmodel - OTSModelInterface; the simulation to executeRemoteException - on communications failureSimRuntimeException - on ???NamingException - when the context for the replication cannot be createdpublic final SimEvent<OTSSimTimeDouble> scheduleEvent(DoubleScalar.Abs<TimeUnit> executionTime, short priority, Object source, Object target, String method, Object[] args) throws SimRuntimeException
scheduleEvent in interface SimpleSimulationexecutionTime - DoubleScalar.Abs<TimeUnit>; the time at which the event must happenpriority - short; should be between SimEventInterface.MAX_PRIORITY and
SimEventInterface.MIN_PRIORITY; most normal events should use
SimEventInterface.NORMAL_PRIORITYsource - Object; the object that creates/schedules the eventtarget - Object; the object that must execute the eventmethod - String; the name of the method of target that must execute the eventargs - Object[]; the arguments of the method that must execute the eventSimRuntimeException - when the executionTime is in the pastCopyright © 2014–2015 Delft University of Technology. All rights reserved.